Mitto
Clip was looking for a way to grow. The company had a handful of employees with a handful of great ideas but no way to test them. Enter, the innovation team. I began working with the newly created innovation team where the team developed multiple future projects for Clip. As the only UX designer on the team, I got the chance to concept, prototype, and test multiple innovative projects. One of which is Clip Mitto, a digital wallet.
WHY A DIGITAL WALLET?
Clip was looking for a way to enter the digital wallet arena and they wanted to be the first major player in Mexico. The result was Clip Mitto, a simple way for everyday people to transfer money between each other safely. As the only designer on the innovation team, I was tasked with researching the current market for digital wallets and producing a simple experience for our customers.
THE DESIGN
Mitto is simple. If you have ever used Venmo or any other digital wallet the concept behind Mitto is the same. A simple way to send or request money from peers. The design had
Goals:
Simple design that allows easy peer to peer transactions
Auto conversion of currency between USD and MXN
Easily add/find user profiles to send request money
Allow users to link credit cards and bank accounts easily
Allow Customers to pay any Clip merchant using Clip Mitto
BRAINSTORMING!
Before I begin each project I sit down and doodle. Here are a few of the rough ideas I had coming into the project. While my penmanship is terrible, brainstorming a rough draft of Mitto was essential in getting a list of all components that would be needed for the rapid prototype.
USER-FLOWS AND WIRE-FRAMES
After the initial white-box session a series of user flows and wireframes were created to understand the users journey. Once I get a few mockups put together I will begin to document each of the screens in the user flow.